Information:
Developers: PixelOpus
Publishers: Sony Entertainment
Platforms:
PlayStation 3, PlayStation 4, PlayStation Vita
Type: Stand Alone
Modes: Single-Player
Genres/Perspective/Flow: Rhythm
Rating: N/A
Release Dates:
PlayStation 4
NA: 9/06/14
PAL: 10/06/14
JP: 19/06/14
PlayStation 3 & PlayStation Vita:
NA: 22/07/14
PAL: 23/07/14
JP: 24/07/14
Series: None
Average Completion Time: 1 - 2 Hours
Trophies/Achievements: 14 in all.
Other Editions: None
Additional: Review based on PlayStation 3 and PlayStation Vita versions.
Alternate Recommendations: "Geometry Wars 3: Dimensions".
Modes: Single-Player
Genres/Perspective/Flow: Rhythm
Rating: N/A
Release Dates:
PlayStation 4
NA: 9/06/14
PAL: 10/06/14
JP: 19/06/14
PlayStation 3 & PlayStation Vita:
NA: 22/07/14
PAL: 23/07/14
JP: 24/07/14
Series: None
Average Completion Time: 1 - 2 Hours
Trophies/Achievements: 14 in all.
Other Editions: None
Additional: Review based on PlayStation 3 and PlayStation Vita versions.
Alternate Recommendations: "Geometry Wars 3: Dimensions".
(Source: Wikipedia)
Synopsis:
Entwined is a
beautiful game about a bird and a fish that are in love but can’t be together.
Learn to guide these two souls simultaneously then unite and transform them
into a magnificent Dragon. Over the course of nine unique lifetimes can you
become Entwined forever? (Source: howlongtobeat.com)
Short Review:
To start of my review
of Entwined I will first give a quick run-down of the central plot; which
follows the never ending inter species love between a fish and a bird that
forever together but forever apart. And that's about it there's no real plot as
they get together by the end of each of the nine levels representing various
lifetimes and then are broken apart each time in time for the next
level to start or next lifetime in which by the end of this journey
nothing really happens by the end, but like I said there is no real plot and it
shouldn't be taken seriously.
Next is the most
crucial aspect of the game, which is the gameplay; which can be divided into
two segments. The first one being the more gameplay focused area, where you
control both the fish and bird using the left and right thumb stick
which are used to move them through colour coordinated portals on an on-rails
like tunnel environment; so you move the orange fish through orange
portals, blue bird through blue portals and by moving the two close together
they become green allowing access through green portals, in
which in-between portals you have to collect small orbs in order to fill
up each creatures respective bar, that when filled opens up a sequence
where they combine allowing them onto the next part of gameplay.

After this comes the
other segment of the game that acts as a relaxing area to play between area in
which you play the combined form of the fish and bird which is sort
of like a dragon ish like creature, in which you fly around an open area
picking up more orbs so you can progress to the next level, and that's about
it; gets a bit boring. All in all a good idea that wasted it's
potential.
Now for the better
part of this review in which I'll start by talking about the graphics which
simply put look amazing, easily making this one of the best looking games I've
seen for the PlayStation; using a wide arrange colours and effects to create
some of the best looking environments in recent history, making each chapter
feel different from each other creating various moods throughout the game.
In a similar fashion
this is also helped by utilising the games soundtrack which helps create
amazing moods during each chapter making each life time unique and different by
using a mix of electronic and flute music that is true candy to the ear both
in-game and on its own.
Story & Characters: 5.5
Gameplay: 7.3
Visuals: 8.9
Soundtrack: 7.8
Final Verdict: 7.4/10 (Good)
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